Select an object to export and click on the file menu. Drag the mouse down to Save Object and save the object. The Object will save out with the texture information from the first main pose only as well as the default pose. You can then also save animation files to load into DarkBasicPro or for use with SandBoxEngine By SoftMotion. (release 2012)
You can also export Enhanced Animation files for the DarkBasicPro Expansion Library. For this to work your character or object must have previous animation data saved with the model, the model must not be modified in any way, and the model must have the original amount of limbs when first imported in. After creating some animations you can then save them to the Enhanced Animations Plugin.
Saving 2D Animations for 2D Game or Project:
Click on the tools tab and select the 2d export from the drop down. You can now modify the camera position and save out animation and image data. To return to the main editor just select the tools menu and main editor from the drop down.